One kind of vigilance keeps the company alive. The other quietly kills it. Why you can't rest after good news, and what it costs.
If your team gets quieter when you walk in, you're overplaying. What drums and bad meetings have in common, and how to lay out.
Every problem gets explained by something outside the room. Until someone owns their part, nothing moves. Where recurring problems live.
The task you've moved to tomorrow for three weeks is the most important one. That's not laziness. It's what avoidance looks like.